DREAM-E-SCAPE - Flutter Experience, Los Angeles
An Immersive Interactive Cinematic Art Installation by Laia Cabrera and Isabelle Duverger
Conceived and Directed by Laia Cabrera & Isabelle Duverger
Interactive Design by Aniol Saurina Masó
Original music composition by Nana Simopoulos
Cinematography and Editing by Laia Cabrera & Isabelle Duverger
Flutter Experience Art Gallery, 217 S La Brea, Los Angeles, CA - December 2, 2021 to December 1, 2022
"Dream-e-scape" is an interactive projection art installation about lucid dreams, created by filmmaker Laia Cabrera and multimedia artist Isabelle Duverger, in collaboration with interactive designer Aniol Saurina Masó and composer and instrumentalist Nana Simopoulos.
The piece is an immersive and interactive 360º installation about the mind and the search for awareness in which the public experiences a sensory voyage that captures the surreal nature of dreams, where the line is blurred between the physical and the digital world, between the real and the imaginary.
“Dream-e-scape” is based on the state of sleep, an imaginary journey one can experience with the eyes wide open. The piece explores the concept of Lucid Dream, the state in which we are asleep and become aware we are dreaming, and the ability we have to control the dreams, the agency we have over our thoughts and desires. We are testing reality, are we awake?
We wanted to play with the surreal nature of dreams and explore concepts and ideas related to our notion of a digital self in a collective environment. Being awake, conscious… agency. The installation uses the language of escape rooms to explore the dreamworld, opening doors to mirrored landscapes, waterfalls, a Daliesque world or hidden pathways, creating connection between allegories of tales, micro and macro, nature, body, mind and universe, all connected by chance and sometimes astonishing clarity. Dreams are the starting point of the imagination. The original score takes you to interactive soundscapes created specifically for the piece.
Using cutting-edge multimedia technology to produce creative environments, through mapping, infinite space, augmented reality, interactivity, video art, music and animation, the audience is invited to actively participate as actors and not just as mere spectators. The video installation art becomes a theatrical stage where things appear, move across, and then disappear, where awareness becomes attention and action, and your brain fantasizes your conscious reality. Original music uses textures, pads, pulses and drum rhythms to move the audience through the space and at times influence the music by their physical movement.
Conceived as a seamless projection mapping design with full gesture responsive interactivity, “Dream-e-escape” invites the audience to actively enter the heart of the piece creating and choosing dreamlands that unfold across a series of immersive interactive scenarios, capturing the surreal nature of dreams and giving the audience agency.
“Dream-e-scape”at Flutter Art Gallery - Dec 2, 2021-Dec 1, 2022 - Los Angeles
Dream-e-scape at Microwave Media Arts Festival - Oct 28, 2022 - Nov 6, 2022 - Hong Kong City Hall
"'Our life is half natural, half technology, half good, you can't deny that high technology is an advancement, we need it to create jobs, however if you only make high technology, you will create war, so we A strong human connection must be preserved to maintain a humble and natural life.'
The father of video art Nam June Paik believes that in the face of technology, we must retain a strong human connection to maintain a humble and natural life, otherwise the rapid progress of technology will only bring about war. This year's Microwave International Media Arts Festival is titled "Half-Half", which explores the relationship and struggle between technology and nature: "Half-Half" can be half and half, or it can be an unknown balance. In the process of balancing the point, how is the mutualistic symbiosis between man and machine established? This year’s art festival hopes to “create dreams” with the audience through exhibits and programs, absorb, think and deduce, learn about future life in the “dream”, try to walk between reality and reality, and then see the possibilities of the near future.
The festival's themed exhibition includes works from multinational artists: Laia Cabrera & Isabelle Duverger used the escape room in "Dream-e-scape" Language to explore reality. [...]
Perhaps the question should be: What are the limitations and dynamics of nature captured by technology? How does the architecture of electronic software mediate our experience of technology and nature? Through media art, we are able to witness the moment when people interact with software, and take care of the awareness and willingness to coexist. Should human beings be afraid of artificial intelligence, or accept it with peace of mind? Maybe it's time to peek into the future from the code."
"Here, “half-and-half” may refer to equal halves of a larger entity or an unknown equilibrium. If we calibrate the relationship between humans and machines on a scale of zero to one hundred, every single point at which we may achieve equilibrium is a variation. How do we build a balance that is symbiotic? With a main exhibition and a curated series of programs, this year’s festival leads visitors to “dream,” a dream in which we assimilate, think, rehearse, and learn about future life. We see our imminent possibilities when navigating between reality and imagination. [...]
Using the language of escape rooms, artist duo Laia Cabrera and Isabelle Duverger explore reality and fantasy in Dream-e-scape, bringing visitors into an immersive lucid dream. Contrary to the idea that dreams are just dreams, the line between the real world and the imaginary world is often blurry."
— Microwave Media Arts Festival curatorial statement by Joel Kwong
"Blend make-believe with reality in “Dream-e-scape,” by Laia Cabrera & Isabelle Duverger.
A room that manages to feel intimate and limitless at the same time. As the walls shift into countless scenes ranging from the familiar (a tranquil coral reef) to the fantastical (a vortex of swirling cosmos), you’ll feel like you’ve tumbled down the rabbit hole into Wonderland. Your every movement and action in Dream-e-scape will unlock different scenarios and dreams. Keep your eyes wide open as you make the art come alive!"
FLUTTER is a ticketed exhibition suitable for visitors of all ages, FLUTTER’s mission is to bring contemporary fine art into everyday life in a way that is interactive, encouraging community and creativity. The inaugural installation includes artists: digital media duo Laia Cabrera and Isabelle Duverger (in collaboration with Aniol Saurina Masó and Nana Simopoulos), Katie Stout, Jacolby Satterwhite, Jillian Mayer, Saya Woolfalk, Leah Guadagnoli, Cyril Lancelin of Town & Concrete, Liz Collins, Elise Peterson, Candy Chang, Guillermo Santoma as well as Job Piston in collaboration with the award-winning architecture studio, Charlap Hyman and Herrero along with NAR.
Billed as a “sensory journey” open to visitors of all ages, the inaugural edition is themed “the play-date.” Karen Robinovitz, the chief curator of “Flutter,” who’s a board member of the Bronx Museum of the Arts and the Brooklyn Museum in New York, said in a statement, “Everything in the world can be so heavy and serious that our focus was reprieve, fun, and playfulness.” Chris Dowson, the founder of the exhibition, added, “Flutter’s purpose is to bring fine art to everyone. We invite you to participate, experience, interact, and share, in a fun, welcoming environment. We want to promote and encourage enjoyment and connection to others through community and will be announcing several education programs throughout the year.”
Microwave International New Media Arts Festival began in 1996 as an annual video art festival of the local video art institution Videotage. As technology progressed and became more accessible, video art slowly evolved to involve other media; thus Microwave began to embrace the wider range of new media art. As the first and only art festival in Hong Kong dedicated to new media art, Microwave has steadily grown into a well-established festival that brings cutting-edge works to provoke thought in the technological hub every year.
Using the language of escape rooms, artist duo Laia Cabrera and Isabelle Duverger explore reality and fantasy in Dream-e-scape, bringing visitors into an immersive lucid dream. Contrary to the idea that dreams are just dreams, the line between the real world and the imaginary world is often blurry.